Gears: July 2013
This is a custom skin for a themed IRC client, designed to meet the specifications provided by a friend. Because the client, Pesterchum, uses Qt Style Sheets, development of this theme was virtually identical to working with CSS. I heavily used Qt Style’s versions of CSS3 gradients and transparencies, and modified almost every element possible.
The central clock graphic is one that I heavily edited in Photoshop. The user interface elements on the face of the clock are all added at runtime.
Your Lover Has Turned Into a Flock of Birds: April 2013
Written for a game jam in an hour and a half – with an extra half an hour for writing CSS – Flock of Birds is a very brief game about love. It was an interesting experience, designing an entire game in such a tiny period of time, but development in Twine helped make it into an almost painless endeavor.
Originally published under a pen name.
Holy Magical Venus Diamond Quest: Work In Progress
Holy Magical Venus Diamond Quest is a browser-based text adventure, similar to a Choose Your Own Adventure book. Written in Twine, a program that facilitates the easy creation of such games.
It’s styled after low-budget late-80s NES games mixed with late-80s girly kitsch, along the lines of Jem or Lady Lovely Locks.
Trollplay: May 2011-July 2013
With Trollplay, I served as the project manager, lead programmer, and server manager.
The screenshot provided is from shortly after the site’s launch in May 2011. Trollplay was a dedicated site for fandom role-playing, specifically for the comic Homestuck.
Trollplay was originally a PHP and MySQL based Web chat application, heavily modified from an anonymous chat script found online. Later, another programmer joined the team, and we transitioned the site to a Java-based application.
It had a heavy server load. Shortly after the site’s founding, we moved to a virtual private server, which I was responsible for running.